Source .3ds
3DS
The legacy 3D Studio format, limited to 65,536 vertices per mesh.
- Compression
- Lossy
- Transparency
- Not supported
- Keeps
- Basic geometry and materials
- Gives up
- Anything past that vertex ceiling, plus modern shading
3D model converter
Turn 3DS files into OBJ without installing anything. The target format on this page is already set to OBJ, so a single file or a whole folder is one press of Convert away.
3DS OBJ
Files travel over TLS and are deleted from the server as soon as the conversion finishes.
3DS is the legacy 3D Studio format, limited to 65,536 vertices per mesh. OBJ is plain-text geometry with an .mtl sidecar for materials — universal, and very old.
Meshes, normals and UV coordinates are translated between the two scene descriptions rather than re-tessellated, so the geometry you get out is the geometry you put in. The OBJ you get back keeps vertices, normals, UVs and material references, and gives up animation, rigs and scene hierarchy. Check materials and texture paths afterwards — that is where 3DS and OBJ disagree most.
How it goes3 steps
What each side of this conversion is good at, so you know what you are trading away.
Source .3ds
The legacy 3D Studio format, limited to 65,536 vertices per mesh.
Result .obj
Plain-text geometry with an .mtl sidecar for materials — universal, and very old.
Other routes in and out of these formats.